// format: 1-8 lasers, 0-8 engines; x, y, angle (degrees); booster angles are backwards
//
//
// spaceship 1: rocker
//
160 160 0
-
40 70 0
40 250 0
-
//
// spaceship 2: speedster
//
252 47 -18
252 273 18
-
20 40 0
20 280 0
-
//
// spaceship 3: destroyer
// has four boosters instead of two (from top to bottom)
//
320 20 0
320 300 0
-
66 28 45
66 292 -45
20 80 0
20 240 0
-
//
// spaceship 4: scout
//
220 100 0
220 220 0
-
50 40 45
50 280 -45
-