//weapon file
//number of weapons
11
//weapons
//weapon 1
//weapon name
Blaster
//weapon sprite
8
//weapon damage
1
//player bullet sprite
8
//enemy bullet sprite
8
//weapon reload time
.5
//weapon velocity
100
//weapon 2
Super Blaster
16
2
14
14
.75
75
//weapon 3
Mini Missile Lancher
17
3
7
15
.5
50
//weapon 4
Rapid Blaster
18
1
19
19
.2
150
//weapon 5
Dual Missile
20
4
21
22
.75
75
//weapon 6
Heavy Blaster
23
6
24
24
.75
75
//weapon 7
Viscious Blaster
25
3
26
26
.25
150
//-note: these are all bombs. //bombs dont have recharge
//they are single use
//recharge value is used for
//the blast radius of the bomb
//revert to weapon 7 after use
//
//weapon 8 
Bomb
27
6
28
28
16
75
//weapon 9 -this spawns 3 Bombs
Cluster Bomb
29
18
30
30
16
25
//weapon 10
C4 Charge
31
22
32
32
24
50
//weapon 11
Nuke
33
30
34
35
32
50
//weapon 12
Dark Matter
weaponsprite
40
bullet
enemybullet
80
20