//enemy configuration/map file
//to read:
//for y = 0 to rows
//for x = 0 to columns
//columns
10
//rows
10
//first number - enemy number
//second number - enemy health
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
//new row 2
13
3
13
3
2
2
2
2
2
2
2
2
2
2
2
2
13
3
13
3
//new row 3
13
3
2
2
13
3
2
2
2
2
2
2
2
2
13
3
2
2
13
3
//new row 4
13
3
2
2
2
2
13
3
2
2
2
2
13
3
2
2
2
2
13
3
//new row 5
13
3
2
2
2
2
2
2
13
3
13
3
2
2
2
2
2
2
13
3
//new row 6
13
3
2
2
2
2
2
2
13
3
13
3
2
2
2
2
2
2
13
3
//new row 7
13
3
2
2
2
2
13
3
2
2
2
2
13
3
2
2
2
2
13
3
//new row 8
13
3
2
2
13
3
2
2
2
2
2
2
2
2
13
3
2
2
13
3
//new row 9
13
3
13
3
2
2
2
2
2
2
2
2
2
2
2
2
13
3
13
3
//new row 10
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
13
3
