10.03.2019 - Round 1 results of our "A Love Letter For FreeBASIC" game dev competition have been published. Please be sure to check the results thread: http://games.freebasic.net/forum/index.php?topic=629.0. Don't forget that the competition is continuing with a round 2, lasting till 29th of April, 300 USD first prize. Stay tuned!

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Messages - BadMrBox

Pages: 1 2 [3] 4 5 ... 28
31
General Discussion / Re: Anyone remember Dr. Mudball's Laboratory?
« on: June 05, 2014, 04:33:05 AM »
Let's get ready to rumble!


Seriously, oil up and get in that ring!

32
Count me in.

33
General Discussion / Re: Anyone remember Dr. Mudball's Laboratory?
« on: May 20, 2014, 04:59:40 AM »
Thats cool Doc :D

34
Programming / Re: making a window in freebasic .....
« on: May 20, 2014, 04:57:18 AM »
This is something quick that I put together. I hope it'll help out.
As we are not allowed to upload bmp's you have to convert the included png to bmp.

Code: [Select]
nclude "fbgfx.bi"
screenres 640,480,32,2,1
Dim As Integer x, y, buttons, mouse
dim as any ptr theimage
dim as integer bgclr

theimage =imagecreate(250,180)
bload "buttons.bmp",theimage

bgclr=rgb(00,00,00)
screenset 1,0
do
    cls
    mouse = GetMouse (x, y, , buttons)
    line(1,1)-(639,479),bgclr,bf
    put (150,150),theimage,pset
    if buttons=1 then
    if y>=267 and y<=297 then
        if x>=155 and x<=253 then
        bgclr=rgb(00,00,00)
        endif
        if x>=286 and x<=381 then
        bgclr=rgb(255,255,255)
        endif
    endif
    endif
    screencopy
    
loop until multikey(fb.sc_escape)

35
General Discussion / Re: Larry the Dinosaur 1 Playthrough
« on: March 06, 2014, 09:51:26 AM »
Thats cool Joe :)

36
General Discussion / Damn it's quit around here
« on: February 02, 2014, 09:41:36 AM »
What is everybody up to theese days?

37
Work In Progress / Re: FB RPG with RPGMaker GFX
« on: October 09, 2013, 08:14:36 AM »
Nice to see you havent abandoned the game :)

38
General Discussion / Re: Hey guys.
« on: August 08, 2013, 11:35:36 AM »
A congratulation is in order (even if the father is a dirtbag).
I'm 31 and I'm not a father yet (no concrete evidence have submerged upon me). At this rate I'll be a grandpa at half past dead.

I've been thinking about contacting you for the longest time concerning some opengl stuff you did ages ago.

39
A totally different question, was there ever a version of Lynns Legacy that had a fix for fullscreen on a computer without support for fullscreen 320x200-8bit?
No, I dont think so. It should be too hard to hack in a scale2x function though.

40
General Discussion / Question about the Kids of karendow FB version
« on: July 01, 2013, 10:48:53 AM »
So... does anyone have the FB version of Kids of Karendow laying around? I really would like to play it.

41
I do have the same problem. For a couple of years now. I does suck and I have yet to find a way out of it.

42
General Discussion / Re: btw...
« on: April 24, 2013, 11:52:56 AM »
Been too quite around here for a while. Better do something about that. Click this link guys. http://www.youtube.com/watch?v=qnydFmqHuVo

43
Work In Progress / Re: how would i make a window from scratch in FB
« on: March 30, 2013, 02:42:43 AM »
Oh, I see. I have never dwelled into the matter myself so I cant really help.
I did however find this on FB's forum http://www.freebasic.net/forum/viewtopic.php?f=7&t=2861&p=21649&hilit=+fbgx#p21649
I'm unable to test the example myself as I dont have SDL installed. Check it out. It might help you.

44
Work In Progress / Re: how would i make a window from scratch in FB
« on: March 29, 2013, 06:37:28 PM »
What do you mean exactly?

45
Competitions / Re: Seasons of the Year Competition Results!
« on: March 24, 2013, 10:08:36 AM »
Congrats to you all :)

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