10.03.2019 - Round 1 results of our "A Love Letter For FreeBASIC" game dev competition have been published. Please be sure to check the results thread: http://games.freebasic.net/forum/index.php?topic=629.0. Don't forget that the competition is continuing with a round 2, lasting till 29th of April, 300 USD first prize. Stay tuned!

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - ssjx

Pages: [1] 2 3 ... 12
1
Congrats Pitto and everyone else!

Thanks to everyone who played my entry! :)

Thanks for running this comp Lachie and if you do decide to run another, be sure to send me an invite!

2
@nkk_kan, not sure why it was triggering Defender as that's what I have here, very odd...

I really need to investigate pixel perfect collision, maybe next time! :)

3
Hi,
I am fine with whatever you decide.

My current version (v0.5b) will be the final one unless I spot any glaring bugs and would want it to enter the main competition if you did do a split.

4
Thanks for playing and for the feedback!

Making the garden and house more animated and interesting is the main thing on the list, as well as improving the sound. The sound is too noisy on the levels where you have to continually shoot! Also some events could do with a fanfare or similar.

Music may be an issue as I would rather not include something created by someone else, I may take another look if there are any good simple music tools.

Initially I struggled to think of anything for this competition but it has been fun and I like what my entry turned out like. With hindsight, I would probably have made the 4 directional shooter a bigger element but that came together later and by accident (smash tv + space invaders?), hopefully people play through to get to the isometric game which is my first one of those.

Btw, the little ship has FBC on it but it is really tiny... :)

5
Hi,
My entry is mostly done:

http://ssjx.co.uk/windows/ioet.shtml

Besides a bit more testing and minor tweaks, I do not expect the final entry to be much different.

A bit early given there are a few weeks to go but I did not want to leave it to the last minute!

Also, I did not plan on the intro being like a Mr Men story but it seems to work and just about explains what is going on. The first intro attempt was long and tedious...

Anyway, thanks for looking! :)

6
Hi, I have no problem with the deadline being extended! :)

7
Thanks for the feedback, most of your points are on the lengthy todo list:

* The ghosts (graphics) are pretty much place holders until i draw something nicer. They are the programs having escaped from their devices, there is a good chance they will be spider like. Or at least more tied to the general look. Collision detection with the ghosts/spiders is also on the list...

* Each sub game will have varying difficulties, e.g. the first device (say tablet) will have an easy level, the next tablet would have a more difficult version and so on. Moving blocks will be added next to the maze game.

* The look of each sub game will also be improved to tie in with the device too.

* The ships graphics are place holders too. Thinking i will aim for more Tron like...

I will be making a little intro animation to explain this all! So far it is looking like 'Lightening bolt strikes router bringing all these evil programs to life and freebasic is needed to get them back into their device and cure them'.

Lots to do and I really want to include a Tempest / STUN Runner game as it seems like the perfect way to represent a network link! :)

8
Hi,
I've posted another demo here:

http://ssjx.co.uk/windows/fbgd.php

Still very much a work in progress and lots to do but it is becoming more like what I have in mind.

The python/centipede game is not really playable at the moment, you can skip it by pressing 'c' (for cheat!)

Thanks for looking!

9
Wow, those are some big prizes!

10
Hi,
Here is a link to a work in progress demo of my entry:

http://ssjx.co.uk/windows/fbgd.php

The idea is that you will go inside various smart devices and use FreeBasic to clean/cure the evil programs inside them. Or something along those lines...

The home screen is a little dull at the moment so I am thinking of adding some cyber ghosts which will you stun to allow you to access the device they are linked to.

This very early demo with lots that still needs doing but just wanted to show what I am working on.

I think this game will fall under 'vague theme' category! :)

Thanks for looking!

11
Competitions / Re: Another competition?
« on: October 08, 2018, 03:14:13 AM »
I'm in!  :)

12
Competitions / Re: Numbers Competition Results!
« on: September 15, 2014, 02:23:47 AM »
Congrats to Landeel and Ryan!

Agree with the review of mine, i kinda struggled with this year's theme... :)

I am making a simpler browser version of my entry ( http://ssjx.co.uk/games/educational/numeria.php ) and it works much better as a quick game without the tediousness and the confusing controls!

Thanks for running the comp Lachie and hopefully I can make a better entry for the next one!

13
Hi,
Numeria v0.5b -  http://ssjx.co.uk/windows/numeria.php will probably likely to be my final entry.

Thanks again for looking!

14
Finally able to play your game Landeel! Very nice! :)

I've been doing minor updates to mine almost daily, now up to version 0.5a ( http://ssjx.co.uk/windows/numeria.php ). Mainly bug fixes and graphic tweaks.

15
Wow, you've been busy overnight! Not sure if you've already included it (not had a chance to check the new version!), for a screen shot i just add:

Code: [Select]
if inkey="s" then bsave "screen.bmp",0

Pages: [1] 2 3 ... 12