Witchcraft Adventure
--------------------
2011 by Catbone Software
www.catbone.freebasic.net

What is this?
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Witchcraft Adventure is a game made from my Witchcraft Engine.
In brief the game is a combination of Dungeon Master and any
top down RPG engine combined with some popular features (see below).
The main difference to other games is that, when you die you will
become a ghost and the engine changes. That way it keeps the fun up
and makes it more diversified.

Features:
---------
-Ghost mode! When you die you don't have to restart! Holy Awesome!
 As a ghost you have certain limitations to interact with the world
 but other features as well, like walking through walls!
 The only question is... how to get back to life? ;)
-A weird storyline and 5 Levels that should give you approximately
 30 minutes to 1 hour of gameplay. This version is specifically
 made for the FBGD Gameplay Combo Competition. No time to make levels.
-The usual RPG stuff: fighting, teleporters, items, eating, drinking,
 talking, quests, drugs, chicks, explosives, jokes, a bunch of secrets and
 even more items.
-Map editor and extensive object editor! Make ye own levelz (if ye can).
-Movies! OK it is just one movie. But the engine counts ;)
-I just say one word ...ONE WORD ...DUNGEONKEEPERDWARFFORTESSMINECRAFT!
 (don't expect too much though.)

How to play?
------------
-Think occult and Discover(and we all love to discover don't we?).
-The game explains itself, it has an intern tutorial.
-Remember if you start a new game your savegame will be deleted instantly!
 (I will fix that later with a MSG box or something...)
-To combine items use the 9 marked fields to the lower right in your bagpack.
 Simply put there two items and push "space", remember not to have more items there
 than are necessary for the result.
-You can not combine more than two items at the same time (so far...)
-And don't forget to eat and drink or your health will fall.

Game Controls:
--------------
Escape: go back / exit / abort
Arrow keys: move / move items
Backspace: open / close bagpack
Enter(3D/2D mode): activate / use / attack / talk...
Delete(3D mode): show map(if you have one)
Enter(bagpack): move items
Delete(bagpack): drop item
Space(bagpack): use item / use item on map object / combine

Editor Controls:
----------------
Escape: go back / exit / abort
Mouse Left(on map): place object
Mouse Right(on map): copy object
Backspace: open / close object editor
Mouse Left(object editor): chose object(click image) & change name(click text)
Mouse Right(object editor): change object image
Delete(object editor): delete object
Space(object editor): new object
Strg + Mouse Left: increase/decrease any number by 10 instead of 1

Known Bugs:
-----------
-Sometimes enemies are blocking your path in ghost mode, kill them first.
-When you save in ghost mode and load you will hear a dying sound.
-You can only drop items on an empty floor.
-When you teleport in ghost mode you see graphic glitches.

Secrets:
--------
-Hehe you have to find them yourself! (Or check out the map editor,
 but do that AFTER you played through the game!)

Hints - Read if you get stuck!:
-------------------------------
I AM OUT OF MANA:
-Mana replenishes while walking around (or against a wall).

I AM DYING OF HUNGER/THIRST:
-If you run out of food you can eat grass by constantly hitting enter.
 Same with water use puddle of water.

I AM STUCK IN THE STORYLINE:
-As a ghost you can push levers and activate all kinds of stuff
 If you suspect a bug ask me!

-Don't forget do change back to your main weapon after digging!

Last words:
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-The engine will not die with this game. I keep working on it.
-Think you found a bug? There are plenty!
-The images are part wise from the nethack community but 80% is drawn by myself.
-The music is mostly from "The High Voltage SID Collection".
-Sound effects are from my personal collection and freesound.org
-Voice talents, all by myself.
-I was working on this two whole month! No job or girl(almost) could get me
 away from the screen! What an ambition...
-You think the Source Code is weird? You haven't seen what I do to peoples minds!
-Thanks and hugs to the FreeBASIC community!
-Naked Ninjas!

Copyright:
----------
All copyright by Catbone Software

Change log:
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1.0 - 2011.01.14 - first release
1.1 - 2011.01.14 - improvements on the map
			 improvements on the objects
			 walkthrough
			 misspellings
1.2 - 2011.01.19 - improvements on the tutorial
			 improvements on the walkthrough
1.3 - 2011.01.20 - improvements on the map
			 improvements on the tutorial
			 improvements on the bagpack
			 less water and food drain
			 when resurrected you start with a little water and food
			 new cheats
			 added version in menu
1.4 - 2011.01.25 - added several resolution optiones
			 put the maps at the begining of each level
			 minor changes
1.5 - 2011.01.30 - bug fixes
			 minor changes
1.6 - 2011.04.07	 added an update manager
			 included options menu
			 included gdi and opengl driver
			 opens url for feedback after playing
1.7 -	2011.10.06	 bug fixes
			 improved maps
			 improved options menu
			 minor changes
1.8 -	2011.11.01	 halved food and whater drain
			 fixed bug "no wall" in map 5
			 fixed bug in editor "mouse out of range"
			 includet latest source code
			 fixed teleporter bug in map 3