                  T H E    S E C R E T    O F    C O O E Y


                                  Created by:

                                   DarkDread
                             darkdread@hotmail.com
                         http://darkdreams.rpgdx.net/


                        Adapted to 32-bit FreeBASIC by:

                                   tunginobi
                             tunginobi@hotmail.com
                     http://www.spheredev.net/~tunginobi/


Well, it's the original, and now it runs natively on 32-bit systems.
It may not have the tinny MIDI music of the original, but it runs FAST.
A little too fast, because I had to tweak the speed somewhat.

The observant will also notice the bitmap files. I had to convert them
into bitmaps in order to save myself needless hours of debugging and
trying to figure out how large arrays should be. Incidentally, those
PUT graphics were in EGA format. The mask files are gone too, since
FreeBASIC supports a new TRANS keyword as a PUT method.

Keys are detailed inside 'soc.txt', and a small collection of
DarkDread's revision notes can be found in 'revision.txt'.

Though the binary included is technically for Win32 systems, the
FreeBASIC source has been included too, so it should work for Linux and
DOS (how ironic) too, provided you've downloaded the FreeBASIC compiler.
90% QBasic compatibility, with funky features like real-color modes,
pointers, bitmap support, new constructs and keywords, functions to
replace common assembly hacks, a custom keyboard handler, mouse and
mouse wheel support, and higher resolutions in both fullscreen and
windowed modes (windowed where supported). Grab it here:

http://www.freebasic.net/

Oh, and since this is a 32-bit game now, you can Alt-Enter to switch
to and from fullscreen. Ain't that somethin'?


Cheers!

 - tunginobi
