This is the final release of Flash Flood. I have written Flash Flood in Qbasic around 1999. It was ported to freebasic V.20.0 in 2009 with some new maps and an auto savegame feature added. 


Credits:

Shawn Grieb - Code/Graphics
Mysoft - playmidi.bas ' Mysoft, thanks for making play string function possible for freebasic. It made porting this game easier.





Playing the game:

In each level you need to find a trophy to advance to the next level. Flood water is your primary obstacle, some cases you would need to drain a room from water to gain access to it. This can be done by using your bombs. You can also dig tunnles by using your bombs.


Saving the game:

Your current level state is saved automaticly when you exit the game. When Flash Floods is started again, the game will start on the last level when it last ended. Completing the game will restart the level cycle back to one. If you get perminitly stuck in water. You would need to exit the game and restart the game to start the level over. There are ten levels in this version of Flash Flood.

System Rquirements:

This is not a cpu intensive game. It should run on a Pentium I on a win 9x OS or higher.