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14.10.2018 - We are currently running a game dev competition with a 300 USD first prize, up until 14th of January, 2019. Check the official competition thread here: http://games.freebasic.net/forum/index.php?topic=623.0
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Author Topic: "A Love Letter To FreeBASIC" Competition (Oct 2018 Jan 2019), 800 $ 1st prize  (Read 1223 times)
landeel
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« Reply #15 on: November 27, 2018, 05:24:18 AM »

 Shocked Shocked Shocked
Man, that's an impressive prize.
I'll be putting all my effort into it.
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ssjx
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« Reply #16 on: November 27, 2018, 12:08:07 PM »

Wow, those are some big prizes!
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ssjx
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« Reply #17 on: November 27, 2018, 12:35:23 PM »

Hi,
I've posted another demo here:

http://ssjx.co.uk/windows/fbgd.php

Still very much a work in progress and lots to do but it is becoming more like what I have in mind.

The python/centipede game is not really playable at the moment, you can skip it by pressing 'c' (for cheat!)

Thanks for looking!
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Lachie Dazdarian
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« Reply #18 on: November 27, 2018, 06:30:07 PM »

I really like how your stuff is developing, ssjx. I quite dig how each game features a similar look, and difficulty seems to be on point. Be sure not to make the game too easy. The player needs to be penalized somehow for dieing. One of the main flaws of your previous entries. Maybe add some achievements/secrets for finishing the game without dieing or something. Also, would be nice if you could develop more the appearance in the cyber world of the thing you control, to be similar in each game. Dunno. And I'm not sure I dig the pacman ghosts you shoot at. Maybe they should be some sphere you hunt around, something more "plausable". Who are these pacman ghosts, with what and why are you shooting at them?

I would also like to see a humorous story how evil C++ programming brough down the civilization, or something crazy like that.

Well, anyway, you see your entry got me thinking in 10 directions.,
« Last Edit: November 27, 2018, 06:32:17 PM by Lachie Dazdarian » Logged

"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist
ssjx
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« Reply #19 on: November 28, 2018, 02:09:03 AM »

Thanks for the feedback, most of your points are on the lengthy todo list:

* The ghosts (graphics) are pretty much place holders until i draw something nicer. They are the programs having escaped from their devices, there is a good chance they will be spider like. Or at least more tied to the general look. Collision detection with the ghosts/spiders is also on the list...

* Each sub game will have varying difficulties, e.g. the first device (say tablet) will have an easy level, the next tablet would have a more difficult version and so on. Moving blocks will be added next to the maze game.

* The look of each sub game will also be improved to tie in with the device too.

* The ships graphics are place holders too. Thinking i will aim for more Tron like...

I will be making a little intro animation to explain this all! So far it is looking like 'Lightening bolt strikes router bringing all these evil programs to life and freebasic is needed to get them back into their device and cure them'.

Lots to do and I really want to include a Tempest / STUN Runner game as it seems like the perfect way to represent a network link! Smiley
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