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Author Topic: YAGAC updated  (Read 3065 times)

landeel

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YAGAC updated
« on: August 13, 2012, 12:31:56 PM »





As the subject says, I have just updated YAGAC.

The update includes a few minor bug fixes, performance optimizations, and better compatibility with Intel graphics.

There's still a remaining issue with Intel graphics I'm trying to fix. (Black screen on pause / title / menus).


Download here: http://cmcgames.darkphear.com/2012/01/yagac.html

Lachie Dazdarian

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Re: YAGAC updated
« Reply #1 on: August 14, 2012, 01:10:01 AM »
Thanks for maintaining the project. I was hoping for a more substantial update, though.

What are you game dev plans now?
"Things like Basic and Free Basic provide much-needed therapy and a return to sanity and a correct appreciation of people. The arrogant folk really hate a word like 'Basic' - fine, and good riddance." ~ pragmatist

landeel

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Re: YAGAC updated
« Reply #2 on: August 16, 2012, 06:44:14 AM »
I'm trying to decide what to do with Iceroyds!, and learning HTML5, but stupid life keeps getting in the way.  :'(

landeel

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Re: YAGAC updated
« Reply #3 on: March 25, 2019, 03:36:12 PM »
YAGAC got an enhanced port to Sega Genesis / Mega Drive, re-branded "Kromasphere".
It's live on Kickstarter now: https://www.kickstarter.com/projects/seconddimension/kromasphere-yagac-md

Dr_D

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Re: YAGAC updated
« Reply #4 on: May 21, 2019, 10:45:08 AM »
Hmmm... curious how well this runs on the Genesis. Pretty cool.