FBGD RESCUE THE COLORS COMPETITIONIt's that time in the year again people. Time for another FBGD competition! This year's theme is -
RESCUE THE COLORS! Yay!
Now what do I mean by that?
The goal is to create a game that starts in a mock (pseudo) 1 bpp mode, with only black and white color used (no grey shades!). As the game progresses, new colors need to be unlocked/introduced, to a minimum of any 8 colors, up to 32-bit color mode. No restrictions there.
It can be any game from an RPG where you find/release colors hidden/captured by an evil wizard, an action game where new colors are introduced as you advance making the game more challenging in some way, or some puzzle game where new colors expand the gameplay mechanics. Any genre. Text games allowed! Just remember. Start black+white! This is where you enter with clever and original ideas. The only restrictions are, the game has to start in two-color black+white mode, new colors have to be unlocked/introduced gradually or at some point of the game, and new colors have to influence the gameplay and or look of the game.
Competition rules:
* the entry must begin in two-color (black+white) mode and feature unlocking/finding of new colors, which effect the gameplay and/or look of the game (the menu, intro story can be multi-color)
* the minimum is a single change from two-color mode to multi-color (any 8 colors minimum) mode, but more points are given to gradual unlocking/introducing of new colors
* the game can switch from two-color mode into multi-color mode back and forth, it doesn't have to be restricted to a linear progression toward more and more colors, think out of the box (just not too much

)
* source code must be provided with the entry
* all libraries wrapped for FreeBASIC are allowed
* the competition entries must be submitted via email or in this thread before the 1st of Feb, 2012, 00:01 GMT
* the winner will receive 250 $ cash prize paid via PayPal or in goods payable with PayPal; the runner-up will receive 50 $ cash prize
* all entries will be evaluated solely by me (Lachie Dazdarian), while one category will be based on community votes
* teams are allowed
* non-original work MUST be credited (music, graphics, story, ...)
Scoring details (similar as in the last competition):
Game design (35 points max): The emphasis in this category will be on how the theme is conceptualized in the game mechanics, how cleverly the new colors are introduced in the game and how do they influence the gameplay or look of the game. The more the new colors influence and change the gameplay/appearance on an interesting way, the more points are given in this category. Also, the more gradual this change is and not sudden, with least original execution being a single change from two-color to multi-color mode, the more points a specific entry will be awarded with.
Gameplay (15 points max): In this category I will evaluate how much the game is fun and challenging to play.
Progression (6 Points max): In this category I will evaluate the progression in the game (is it present and how much it enhances the play experience). This will be used to award the entries that feature more depth in comparison to those that don't feature it.
Replay Value (6 Points max)
Graphics (7 points max)
Sound/music (7 points max)
Personal likeness (from 4 to 6 points max)
Community vote (up to 10 points): Depends on the number of entries. I'll try to separate the entries with at least 2 points, depending on their final placement in community vote.
With more than 2.5 months to produce something and, in my opinion, with a very stimulating theme (restrictive yet flexible enough), I am predicting a very cool competition, indeed.
I was inspired for this theme during a conversation with someone regarding color restrictive game dev competition and later after finding this thread:
http://opengameart.org/content/tileset-1bit-colorYou can find a cool creative commons two-color tileset there, btw.
Questions and announcements of participation are more than welcomed.
Good luck, and thank you for participating.
P.S.
Donations in the way of increasing the prizes are more that welcome. Email me if interested.