SSC: I'll get you a pre-beta build before you go offline, just let me know when. Hope you have a good connection for now though; the game is not small whatsoever for an indie game. I don't have a working figure for how large it is at the moment but it's probably at least 40MB decompressed, though it should archive quite nicely.
So I'll put you three into the beta tester list.

Just let me know the name y'all want to appear in the credits. I'm just about finished with the credit scroll function...it works but it's not 100% finished, still gotta add one more special pic display method to it. That won't take much to add.
And for a small update on the progress of development...seven of the nine "sub items" have been added, four of them work so far. Implementing the third one is going to require tweaking of every enemy state machine, but it shouldn't be too much of a problem.

Two new icons have been added, both of the new items are 100% functional.
I also had to update my map editor to add the sub items, since I didn't have them in there before for some reason...