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Author Topic: gfxlib sucks, and so does your favorite fucking operating system  (Read 764 times)
Brick Break
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« on: October 03, 2010, 07:03:44 PM »

All I want to do is put the work page as an image buffer but the program has a fucking seizure like it's the fucking hardest thing in the world. No, I'm not going to directly poke an image unless I can somehow get the gfxlib statements to recognize it also as a work page, which they won't. So then you're like "oh, well just copy the work page into an image buffer every single frame".

No, I will NOT.

(I might, but I expect a better solution. If you can't help me with my sound problem, at least try to help me with this.)
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vdecampo
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« Reply #1 on: October 04, 2010, 01:34:52 PM »

(I might, but I expect a better solution. If you can't help me with my sound problem, at least try to help me with this.)

Meds!  Grin

-Vince
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Cheers!
-Vince
Brick Break
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« Reply #2 on: October 04, 2010, 02:40:13 PM »

I got it working, but it's not the most efficient it could be. Other than using screenlock, I don't think there's much I can do.

Anyways, I've now got antialiasing and motion blur, two awesome new features that will be included with the next release of FreeGDK.
« Last Edit: October 04, 2010, 06:25:05 PM by Brick Break » Logged

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