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Author Topic: Offering music and sound effects  (Read 2491 times)
winterpoem
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« on: December 21, 2008, 02:23:08 AM »

I was reading a bit in the Game Dev Pot, and other places, and realized a few of you need music and sounds for your projects. I've been looking for an excuse to start making music again, so let me know what you need. It would simply be fun for me, and perhaps you'd use it in a project.

Just experimenting and playing around really, I have about 6 years experience in music (game, ambient, & electronic) and sound effects. But finished product is always MP3, I don't do any tracking. Sad

I *used* to have an Edirol R1 WAV recorder which I loved to death, but had to sell it to pay rent one time. I've still got a big library of stuff tho. And twisting stuff around is no problem. I can come up with some fresh stuff anytime.
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KristopherWindsor
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« Reply #1 on: December 21, 2008, 03:36:29 AM »

Hi. Smiley
I could probably use some sound effects for my Breakout game (already have music). Wink
I already made some effects in Sfxr (Google it), but they aren't the best sounds. You could redo any number of the sounds; if you can get them somewhat themed (so they work well together), I might get read of what I made in Sfxr altogether. Tongue
I should let some people get started on the beta testing in a week or two.
(It depends how long it takes to get the web stuff working.)
Cheesy

BTW, how do you make the sounds?
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winterpoem
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« Reply #2 on: December 21, 2008, 02:33:38 PM »

Cool, I'd like to help. If you want, send me the sounds you've got already. Let me know in general the theme you want. Send some screenshots of different parts of the game so I can see that the style of the sounds matches the style of the graphics. You might want a technological theme, spacey theme, natural wood/stone organic sounds, or whatever. And I imagine you'll need the sound of the ball hitting various surfaces... make a list of those sounds needed.

send to alvarian_tales at hotmail dot com.

Oh, I make the sounds with a few different programs. WAV is pretty malleable. I use ACID Pro, Cool Edit Pro, and other stuffs.
« Last Edit: December 21, 2008, 03:07:46 PM by winterpoem » Logged
Mitchell
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« Reply #3 on: December 23, 2008, 12:22:27 PM »

Cool. What genre of music do you make?
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winterpoem
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« Reply #4 on: December 24, 2008, 07:53:42 PM »

I love doing ambient atmospheres, which often go well in the background of games. I did one called Shadows in the Torchlight which is pretty abstract and dark. Besides the sparse, deep piano notes, you hear things moving around, distant wind, some echoes, something breathing nearby. It's quite trippy to turn off all the lights and play it on a surround sound system. On the brighter side I've done some things with ocean sounds in the background. Or any number of sounds from nature, since I used to go out and record for my library. I might mix them with some light flute or piano, or anything really.

I think most my work would go best in a story-type game, rather than action / arcade. Tho I can whip up some electronic rhythms too.
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Mitchell
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« Reply #5 on: December 24, 2008, 08:04:05 PM »

Ah. All I can (well, somewhat) do is record guitar stuff. I haven't the foggiest idea of how to do any electronic editing or effects.
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Never underestimate the destructive powers of somebody doing something new without having any clue of how to do it. Tongue
commanderraven
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« Reply #6 on: July 27, 2010, 10:43:24 AM »

I was reading a bit in the Game Dev Pot, and other places, and realized a few of you need music and sounds for your projects. I've been looking for an excuse to start making music again, so let me know what you need. It would simply be fun for me, and perhaps you'd use it in a project.

Just experimenting and playing around really, I have about 6 years experience in music (game, ambient, & electronic) and sound effects. But finished product is always MP3, I don't do any tracking. Sad

I *used* to have an Edirol R1 WAV recorder which I loved to death, but had to sell it to pay rent one time. I've still got a big library of stuff tho. And twisting stuff around is no problem. I can come up with some fresh stuff anytime.

I'm finishing up the sound FX, background music for my Moria Game.  I could use either a very long ambient background track, or several tracks.  My Music player I have setup in the game will play all the music you put into a folder, up to 200 tracks. 

The game is Dungeon Crawl game so I need quiet almost unnoticable background music.  If you played Fallout 3, the wasteland music is what I'm looking for.    Diablo II is similar too.

Go to my site http://games.tcshouston.net
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Lachie Dazdarian
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« Reply #7 on: July 28, 2010, 03:29:24 PM »

Something I whipped up in FruityLoops in 10 minutes: http://lachie.phatcode.net/test1.mp3

If you want, I can compile few of such ambiental tracks. Nothing special, but better than...nothing. Right...
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