Hrm, didn't find any of these bugs. But I would like to see some doc on the gameplay mechanics. Opponent ships seem too move much faster than mine. Is this on purpose? Maybe it depends on the planets they are comming from. And what those planets with stars mean?
BTW, you do plan to add a menu or maybe a title screen. High scores?
sorry, I should make it a habit posting more info about game mechanics
the speed of the ships depends on their size which you can regulate with your mousewheel..
let's say you have a planet with 100 population and a fleet size of 25% then your fleet will have 25 "attack points" and move relatively fast
the larger the fleet the slower it gets
i set the computer opponents to use random fleet sizes each team they send a fleet so the computer fleets will have all kinds of different speeds
planets with stars have an artifact, there are 5 of them and each gives you a bonus if you own the planet:
+10% Population cap
+10% Ship speed
+10% Population grow
+10% Ship damage
+10% Ship range
once you have discovered an artifact you will know where it is, even when an opponent captures the planet with the artifact again
i guess i will add a menu and title screen at some point. any suggestion on how the score should be measured?