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22.12.2018 - We are currently running a game dev competition with a 1000 USD first prize, now extended to 4th of February, 2019. Check the official competition thread here:

14.10.2018 - We are currently running a game dev competition with a 800 USD first prize, up until 14th of January, 2019. Check the official competition thread here:
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 on: January 12, 2019, 03:59:46 PM 
Started by Lachie Dazdarian - Last post by Lachie Dazdarian
Released stuff so far.

Landeel, FB Shooter Force 2019, a side scrolling shooter:
Pitto, Untitled platformer:
Boromir, Basic Warfare, a RTS:
ssjx, Internet of Evil Things, mixed genres: (a version close to final entry released)

Confired WIPs I'm confident will result with a competition entry are being developed by gothon, Zamaster.

For any other WIP, people are either very secretive or the stuff is still very much in "maybe" phase, but would love to be mistaken. Pls folks, share!

 on: January 10, 2019, 12:56:30 PM 
Started by Lachie Dazdarian - Last post by ssjx
Thanks for playing and for the feedback!

Making the garden and house more animated and interesting is the main thing on the list, as well as improving the sound. The sound is too noisy on the levels where you have to continually shoot! Also some events could do with a fanfare or similar.

Music may be an issue as I would rather not include something created by someone else, I may take another look if there are any good simple music tools.

Initially I struggled to think of anything for this competition but it has been fun and I like what my entry turned out like. With hindsight, I would probably have made the 4 directional shooter a bigger element but that came together later and by accident (smash tv + space invaders?), hopefully people play through to get to the isometric game which is my first one of those.

Btw, the little ship has FBC on it but it is really tiny... Smiley

 on: January 10, 2019, 12:32:04 PM 
Started by Lachie Dazdarian - Last post by Lachie Dazdarian
This is one of your best efforts so far, ssxj. The best gameplay-wise, IMO. Thanks for delivering this.

At the start I thought the game difficulty was a bit unfair, but after few attempts I got the jist of it, and I appreciate how constructed it is, with health being received by fininshing levels. This allows you to rack up health with easiers levels, so you have more space for error with more difficult levels. Also, levels unlocking and bonus levels are a really nice touch.

What bothers me are few things, and I think you have time to adress few of them, if you consider it worthwile.

Music. I really think you should find some free music tracks online and incorporate them in the game. The game is really asking for them. And if you implement them, please allow the user to turn up/down volume of music and sfx separately. SFX in the game is somewhat agressive. I can turn it down now manually outside the game, but if the game will feature music, I might prefer to leave the music volume up.

The appearance of the controlled object in the devices. While I know that not all graphics inside the devices are faux textual, I kinda feel the appearance of the thing you contol being made of text characters would be more effective and consistent.

I think the game should come with preset high scores, so there is some real incentive in playing the levels again by trying to beat those scores.

Finally, I really to think the professor's house and backyear is quite dull graphically. Everything looks stiff and boring. I think you managed to deliver more interesting graphics in previous entries. Not sure if something more can be done there, but maybe at least few more objects, adding some minimal animation to tiles (like blinking on devices), and maybe some animation to ghosts. It would really help the game feel more alive. His house more looks like a stage than a real house. Add some book shelves, lamps, carpets, etc., ...

Anyway, those are my two cents.

Once more, thank you for your effort. Appreciated. And I really enjoyed playing it. Will get back to it once more for scoring.

 on: January 09, 2019, 01:42:48 PM 
Started by Lachie Dazdarian - Last post by ssjx
My entry is mostly done:

Besides a bit more testing and minor tweaks, I do not expect the final entry to be much different.

A bit early given there are a few weeks to go but I did not want to leave it to the last minute!

Also, I did not plan on the intro being like a Mr Men story but it seems to work and just about explains what is going on. The first intro attempt was long and tedious...

Anyway, thanks for looking! Smiley

 on: January 04, 2019, 06:04:51 PM 
Started by Lachie Dazdarian - Last post by mambazo
That's looking really good, landeel! Looking forward to the rest of the story Tongue

 on: January 03, 2019, 07:11:09 AM 
Started by Lachie Dazdarian - Last post by landeel
Here's some gameplay of my WIP:

 on: December 25, 2018, 07:54:28 PM 
Started by Lachie Dazdarian - Last post by ecxjoe

 on: December 22, 2018, 12:40:45 PM 
Started by Lachie Dazdarian - Last post by Lachie Dazdarian
Lol, another donor, another prize increase. The prize pool is 2400 USD now, first prize being 1000 USD.

1st place - 1000 USD
2nd place - 700 USD
3rd place - 400 USD
4th place - 200 USD
5th place - 100 USD

The current sponsors:
Pritchard - 200 USD
Leopardpm - 100 USD
Pete Berg - 100 USD
Lachie Dazdarian - 250 USD
Anonymous 1 - 1250 USD
Anonymous 2 - 500 USD

 on: December 19, 2018, 08:03:02 AM 
Started by Lachie Dazdarian - Last post by Lachie Dazdarian
Due to huge prize pool increase and popular demand, I'm extending the deadline to 4th of February 2019. This is the ONLY and FINAL extension. Bear that in mind and good luck.

 on: December 17, 2018, 05:28:36 AM 
Started by Lachie Dazdarian - Last post by mambazo
Looking forward to playing all these Smiley I haven't touch FB in quite some time!! I'm also in favour of an extension due to some technical setbacks!

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