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11.5.2013 - Added a webpage for the latest FBGD competition.

13.3.2013 - Members registrations temporary disabled. For all membership requests, please email me: lachie13@yahoo.com

30.11.2012 - The ninth issue of BASIC Gaming is out! Read it here: http://games.freebasic.net/forum/index.php?topic=560.0

22.11.2012 - Be sure to check our currently running annual FBGD game making competition. This year's theme is SEASONS OF THE YEAR, 300 $ first place prize, and the competition runs till 18th of February. Link: http://games.freebasic.net/forum/index.php?topic=559.0
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1  FreeBASIC Games Directory / News and Announcements / Re: I'm canceling BASIC Gaming on: March 30, 2013, 09:20:19 PM
It's making progress, albeit slowly. I recently updated my blog with an update on the progress.
2  FreeBASIC Game Development / Work In Progress / Re: how would i make a window from scratch in FB on: March 30, 2013, 09:06:02 PM
You've asked a very broad question. What do you want your window to do? Do you want a basic container or something more feature-rich?

It looks like you have most of the functionality there already, with the buttons and start bar. In a Windows program, everything is a window -- buttons and input boxes are just subsets of windows. This makes sense, because they share many of the same properties: location, size, events, etc. So a "window" contains windows that contain windows, and so on. I'd suggest going with this approach. So a window would have the basic properties -- location, size -- and a list of sub-windows (buttons, input-boxes, more windows). When rendering, you cascade down this pyramid of windows.
3  FreeBASIC Games Directory / News and Announcements / Re: I'm canceling BASIC Gaming on: February 16, 2013, 04:31:42 PM
It was my article, wasn't it? It was that bad.
4  FreeBASIC Game Development / Programming / Re: FreeBASIC Easing Library on: January 26, 2013, 01:16:38 PM
Awesome! I'm gonna use this.
5  FreeBASIC Games Directory / News and Announcements / Re: Some good news. Suggestions wanted. on: September 22, 2012, 09:04:17 AM
Bouncing off SMC's idea, explosions!
6  FreeBASIC Game Development / Work In Progress / Re: Text adventure on: May 13, 2012, 11:27:32 AM
So I should give an update.

My text adventure is great, code-wise; but I couldn't decide on a scenario. I started with some guy on the shore, and kept building scenarios as I built the game, but eh, after a while I got bored with it. Maybe I'll start over -- not completely; the code-base is good -- just need an idea for a fun scenario.
7  FreeBASIC Game Development / Work In Progress / Re: What are you working on now? on: May 12, 2012, 07:26:38 PM
Looks awesome!
8  FreeBASIC Games Directory / News and Announcements / Re: BASIC Gaming issue #3 on: November 14, 2011, 08:26:44 PM
Awesome! Great work, Lachie.
9  FreeBASIC Game Development / Work In Progress / Re: Text adventure on: November 05, 2011, 07:27:33 PM
More news on that very soon as well.
10  FreeBASIC Game Development / Game Dev / Re: Larry the Dinosaur 2: Nine Years Later on: November 05, 2011, 01:52:13 PM
Thanks! The third game has always been on my to-do list since the last one. I can't make any promises though. If I get around to it, I probably won't make any announcements until the beta stage; I've attempted it a number of times and none of those incarnations made it to the finish. But I will keep trying. Smiley
11  FreeBASIC Game Development / Work In Progress / Re: Text adventure on: November 05, 2011, 01:40:18 PM
Ok. I'm making good progress on my text adventure. I should have something ready to show really soon.
12  FreeBASIC Game Development / Game Dev / Larry the Dinosaur 2: Nine Years Later on: October 31, 2011, 04:00:15 PM
Quote
It was Halloween evening, October 31st, 2002. A game I had been working on since the summer was almost finished. I wanted to released on this day, for some odd reason. Honestly, it still needed a ton of work; it had many bugs, and it had some poor design issues that needed to be addressed. But at the time, my programming skills weren't too great and I had enough of the project. I played through the game several times that night, fixing up what I could, and then I submitted it to various sites. The game was Larry the Dinosaur 2.

Read the rest at http://deltacode.blogspot.com.
13  FreeBASIC Game Development / Programming / Re: Good IDE on: October 22, 2011, 02:33:47 PM
If you have the Freebasic path in your environment settings then you shouldn't need to set anything in the build options. My settings are the same as yours but with the working directory empty. I get an error when I try to put the path in there too.
14  FreeBASIC Game Development / Programming / Re: Good IDE on: October 22, 2011, 02:21:57 PM
Try leaving the working directory empty and prepend the path to the command, something like this: C:\Program Files (x86)\FreeBASIC\fbc -w all "%f"
15  FreeBASIC Game Development / Programming / Re: Good IDE on: October 22, 2011, 10:14:55 AM
In both cases I didn't have to do anything. Make sure you press F8 to compile first and then F5 to run.

Maybe you need fbc in your environment path? That's how Freebasic is set up for me.
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