10.03.2019 - Round 1 results of our "A Love Letter For FreeBASIC" game dev competition have been published. Please be sure to check the results thread: http://games.freebasic.net/forum/index.php?topic=629.0. Don't forget that the competition is continuing with a round 2, lasting till 29th of April, 300 USD first prize. Stay tuned!

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Messages - ecxjoe

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16
Work In Progress / Re: Toadman 3
« on: November 03, 2014, 12:39:47 AM »
Thanks!

Here's another gameplay vid: https://www.youtube.com/watch?v=CmQxskEWB28.

Progress is coming along well.

17
Work In Progress / Re: FreeBASIC karts...
« on: October 30, 2014, 12:08:39 AM »
Cool!

Did you program all the physics yourself?

18
General Discussion / Re: Well, well, well...
« on: October 20, 2014, 12:33:14 PM »
Oh wow! 64bit support finally. :)

Not that I need it, but I'm glad FB is keeping up with technology.

19
Work In Progress / Re: Toadman 3
« on: October 18, 2014, 11:47:30 PM »

20
Work In Progress / Re: Toadman 3
« on: October 15, 2014, 12:24:02 AM »
Thanks for the comments! Happy to see them. :)

21
Work In Progress / Toadman 3
« on: October 09, 2014, 10:01:12 PM »


Still a work in progress. But I've been focusing solely on this game and am trying to get it finished by 2015.

No playable demo yet.

https://www.facebook.com/toadman3game

Some info:

- It's a single-player campaign, somewhat of an action/puzzle/RPG mix, but mostly action. There will be a narrative. This is *not* the arena-style game I was messing with a few years back.

- It has all original graphics, sound, and music. All by me, but hopefully it's good. I think so.

- Lots of explosions!

- Screen shot doesn't go it justice. I'll have to post a gameplay clip on YouTube soon.

22
General Discussion / Re: Your Best Game
« on: June 18, 2014, 10:17:34 PM »
You mean, like, our favorite FB game?

23
General Discussion / Re: qbasic games directory is gone
« on: March 21, 2014, 06:51:45 PM »
Seriously though. That sucks.

24
General Discussion / Re: qbasic games directory is gone
« on: March 21, 2014, 06:49:52 PM »
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!

26
News and Announcements / Re: I'm canceling BASIC Gaming
« on: March 30, 2013, 09:20:19 PM »
It's making progress, albeit slowly. I recently updated my blog with an update on the progress.

27
Work In Progress / Re: how would i make a window from scratch in FB
« on: March 30, 2013, 09:06:02 PM »
You've asked a very broad question. What do you want your window to do? Do you want a basic container or something more feature-rich?

It looks like you have most of the functionality there already, with the buttons and start bar. In a Windows program, everything is a window -- buttons and input boxes are just subsets of windows. This makes sense, because they share many of the same properties: location, size, events, etc. So a "window" contains windows that contain windows, and so on. I'd suggest going with this approach. So a window would have the basic properties -- location, size -- and a list of sub-windows (buttons, input-boxes, more windows). When rendering, you cascade down this pyramid of windows.

28
News and Announcements / Re: I'm canceling BASIC Gaming
« on: February 16, 2013, 04:31:42 PM »
It was my article, wasn't it? It was that bad.

29
Programming / Re: FreeBASIC Easing Library
« on: January 26, 2013, 01:16:38 PM »
Awesome! I'm gonna use this.

30
News and Announcements / Re: Some good news. Suggestions wanted.
« on: September 22, 2012, 09:04:17 AM »
Bouncing off SMC's idea, explosions!

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