I am saddened to announce the cancellation of BASIC Gaming.
The cancellation was pretty much fixed for about month and a half now, but I was failing the find the energy, time and concentration during the last few weeks to even start compiling the farewell issue (whether along build content for it), which is making my original decision to cancel it in the first place even more firm.
Sadly, the current dynamic in both my personal and professional life is making it very difficult for me to dedicate to BASIC Gaming in a manner I would like to, and the little amount of the free time (as I perceive it) I can allocate for my own personal hobbies is simply turning the work on BASIC Gaming into a frustrating chore. And I'm sure there are no winners if I pursue to work on it in such conditions.
What I realized during the last few months is that I simply don't posses the capacity to juggle social life, work on FBGD, BASIC Gaming and pursuing my game design ambitions (which mainly means improving my skills in several areas, at the moment), so something got to give. I'm quite eager and interested to pursue my own game design needs at this moment of life so I simply have to give up on BASIC Gaming.
I wish I could manage my free time better and be more productive in general, but sadly I need a lot of time to get started and concentrate, and so many projects running in parallel are turning me into mush.
I wish to thank everyone who supported the project during its running time, and I hope to see you around, mostly in the capacity of a fellow hobbyist game developer. Of course, I will continue to support FBGD and game development in FreeBASIC, via this site and sponsoring competitions.
BASIC Gaming can return at any time, but in all honesty, chances for that are very small.
Take care, everyone! See you around!