BIG UPDATE! 0.3.4
The map editor is now about 80% functional. You can now create any size map, load up to 5 different sprite sheets, and edit map tiles. Save/Load is working although it only loads a single filename (
mapedit.dat).
Here is a quick description of the controls...
Mouse
- Use mouse to select tiles to place
1. Left click places one tile
2. Right click places another
Keyboard
- Use arrows to scroll the map around
- Press keys 1-5 to display loaded sprite sheets
1. Select tiles with the mouse while holding the number key
2. Left click to select tile for left button
3. Right click to select tile for right button
Menu
- File Menu to save/load/create your map
- Load Menu to load sprite sheets
- Edit Menu to quickly fill in specific tile (left position tile)
- Replace Menu NOT WORKING!
Attributes
- Tiles with the yellow
X are considers
blocking and will cause a tile collision. Apply the
non-blocking attribute to make them passable.
When you save your map, settings for the filenames of the sprite sheets are saved in the file
mapedit.set. When you load your map into the editor, the relevant sprite sheets will automatically load.
I will be creating a shockwave movie to demonstrate the player....
Have Fun!
-Vince