10.03.2019 - Round 1 results of our "A Love Letter For FreeBASIC" game dev competition have been published. Please be sure to check the results thread: http://games.freebasic.net/forum/index.php?topic=629.0. Don't forget that the competition is continuing with a round 2, lasting till 29th of April, 300 USD first prize. Stay tuned!

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Topics - Mitchell

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Work In Progress / 4xc Seasons
« on: June 09, 2013, 04:46:45 PM »
Hello, still alive. Now that I have some free time again, I'm working on the code from the seasons competition to see where it goes. Attached should be a screen shot of the current client. So far the chat functionality, gui framework, and ability to connect to the server are more or less complete. Currently I'm working on the communication protocol between server and client; the short term goal being the basics of setting up the server lobby chat room, account creation, and basic admin control.

2
General Discussion / Lets play freebasic games
« on: July 04, 2011, 10:14:00 PM »
Hello, I am playing around with "lets play" videos of small indy games (mostly for my own personal fun and to show off other games that aren't well know), and my starting targets are freebasic games, like the FBGD competition entries. If anybody wants to have their games featured, torn apart, and praised, just let me know. :D

Some games I am thinking about right now are Tusike's Plix TD (now that's an awesome game) and the winners of the competitions here - if those devs don't mind. :P

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General Discussion / Friends don't let friends program @ 10 pm
« on: February 25, 2009, 09:36:55 PM »
Ugh. I've noticed an extreme depredation in coding ability with respect to the time of day. In the middle of today, I made more progress on my game package than I had in the past month, literally speaking. But tonight, I spent (I'm not kidding, from nine fifty something to nearly 10:10) ten minutes trying to figure out why a short (~10 lines) piece of code wouldn't work.

I'd forgotten to add a parenthesis to the hex() function.



And that's not the only stupid mistake I made tonight. Or whenever I code at night.
At least my speeling is good.

I don't know why, but programming is not something to do when tired. I don't feel it, but I can't seem to get anything right. I leave it to the psychoanalysts for teh why.

4
Work In Progress / Den RPG [last modified April 18 '09]
« on: October 08, 2008, 07:53:53 PM »
I've starting up a new project for a 3d rpg, Den.

About it:
-To run with a decent frame rate on a machine that isn't a high performer.
-No textures (Smooth shading)
-Simple modeling package (What I'm mostly working on now)
-Uses OpenGL
-Custom Font (That was a pickle, but it's finished)
-I'll try to add my own music in game
-Have some active NPCs (if I have enough cycles)
-Modable? (easier than it sounds)
-Multiple story-lines (Already have some plots ready)

Purpose:
For entertainment, and to make software that I could use elsewhere. But the main purpose is for my own entertainment, and possibly yours if I finish (I hope to eventually, but it is a very large project). Also, this will, by far, be my largest work. As of now, my largest program - completed or not - was my submitted t tanks. I think I'm long overdue for something greater than 2000 lines of code. May take many months, perhaps over a year, but at least I'll come out with something useful.

Plot:
You're the child of a Royal Minor family (this is better explained in-game), and just graduated from a prestigious university in a different nation. One little problem though, the nation you're in has formed an alliance against the other nation in the past few months, which also forms another alliance in response. It's a three-way, but with two political sides (again, better explained in-game), and the threat of the war cause borders to close. This is when the game takes off, after graduation day.

Important people:
I've got the names of people and places, but I'm not saying them  because I may still alter them.
The first person you see (when you start a new game) is your roommate and friend. He's loyal to the current nation. You also have a family back home, but they're at the breaking point with some loyal to the royal major families and those who wish to rebel. Politically, the whole continent is fractured.

Okay, don't want to spoil it for you. Or for me  :D.

[edit]
ScreenShot! Of the modeler. Well, it's a text-based modeler. :P
The purpose is for ease of making, editing, and fixing in-game models. Also reduces RAM requirements.
*old image removed*

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Game Dev / A game dev pot
« on: October 04, 2008, 07:10:37 PM »
This is experimental, and I don't know if this site has enough members to sustain it, but here's a thread for for a game dev pot. Pretty much, people just throw in ingredients for game ideas. So for those developers with writers block can come in and dip something from the "pot".

Like this:
Attack of the NURBS. Baddies are single NURBS.

Somebody comes along and says "Hm, Nurb baddies. Hey, I'll put that in my new platform game." Then in the credits, hopefully gives due to the FBGD game dev pot.

Creatures, ideas, names, story lines, ideas, etc.

This is when somebody says it has been done before twice as better  ::)

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