This competition was held in the FreeBASIC community from 02.11.2010 till 17.01.2011 and was sponsored by FBGD.
The competition rules:
The competition started on November 2nd, 2010
The entries had to include at least two obviously different gameplays/game modes, connected in a single game
The game had to be compiled in FreeBASIC
The source code had to be provided with the entry
All libraries wrapped for FreeBASIC were allowed
The competition entries had to be be submitted before 20:00 GMT January 17th, 2011
FBGD awarded the competitors with 50 $ for 3rd place, 100 $ for 2nd place, and 200 $ for the first place
All entries were rated by me (Lachie Dazdarian) in 7 categories (Game design - 40 points, Gameplay - 10 Points, Progression - 6 Points, Replay Value - 6 Points, Graphics - 7 points, Sound/music - 7 points, Personal likeness - 4 points), total 80 points, and by the community vote (minimum 0 points, maximum 10 points).
Six valid entries were submitted. The official entries and their scores as follows:
N3trunn3r designed a wonderful first person RPG, which not only being excellently produced, from presentation, graphics, sound/music and interface, dealt with the competition theme ingeniously. It's a dungeon crawler game that lets you play as a ghost from a different (top-down) perspective after you die, allowing you to explore the map and revive yourself on specific locations. This adds a whole new level of depth to classic first person role-playing experience, and in the same time results in fun gameplay. 5 complex dungeons to explore, numerous monster and characters to meet, weapons to find, objects to use and combine, adventure-like puzzles to solve. You name it. All that an excellent game must contain, Witchcraft Adventure delivers. Definitely a deserving winner of this competition and a game I can highly recommend to anyone interested in retro-style games, not only role-playing ones.
ChangeV, a regular FB competitions participant, started working on a cool-looking platform/top-down mix, but failed to deliver something for the competition. He promised to finish the game in his own time. Few screenshots from the demo: